Meat Pack shoe store uses gamification and a bit of hijacking

The Guatemalan shoe store, Meat Pack have created a (with their agency Saatchi and Saatchi) clever app to drive footfall (no pun intended). The concept was delivered as an update to their existing and well-used app. Using GPS it would send an alert when the user was near a trainer brand store. The alert would offer a timed discount, starting at 99% off and slowing ticking down until the customer raced to the Meat Pack store . The campaign saw over 600 people ‘hijacked’ from brand stores and the fastest to get there managed to receive an 89% discount.

3 thoughts on “Meat Pack shoe store uses gamification and a bit of hijacking

  1. Pingback: Wacky World Of Mobile - QR Code Shootout, Mobile Parking, and Hijack | OnMobile

  2. Pingback: Hijack By Meat Pack écrase la compétition à coup de gamification « Laurent Marcoux, consultant en design industriel

  3. Pingback: The Age Old Question: What’s Next? ‹ Advertising Week Social Club

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s