If you haven’t come across Depop yet, think of this app as Etsy meets Instagram. The UK business first launched in 2013 and gained nearly 2 million users in its first year. While that growth may not be stunning compared to say, Snapchat, it’s gained considerable traction with millennials – the demographic that typically drives new channel adoption. Depop is chock full of vintage stuff (100,000 items at the last count). Mostly clothes, but plenty of shoes and a smattering of vinyl records.
It works because the app does everything a contemporary mobile experience should do. The Instagram-style layout is easy and familiar. It has a useful set of search tools that add to the product relevance. There are neat little buttons to comment, like and most importantly, to buy the items. It’s almost as simple to sell on Depop. Take a picture, upload it, add a price and off you go. The success of the app comes from this combination of an immediate, frictionless experience and a collaborative approach. Or as their CEO says, ‘it’s designed with the mobile in mind and is social at its very core’.
Depop has the opportunity to be distruptive in the retail space. However, collaborative apps are not without criticism. AirBnB rents more rooms the The Hilton Group, but they are not subject to the same taxes or regulations that a traditional hotel chain has (and I won’t even mention the controversies associated with Uber). They’ve also attracted not just those with a spare room for the night, but people investing and making a living from AirBnB properties.
Depop also appears to have commercial traders, but thanks to the strong social element, it retains a homely feel. When it comes to vintage retail, the market isn’t dominated by large businesses (unless you count Oxfam), nor does it have many of the regulatory issues that hotels or taxis endure. In fact, the opportunity for Depop is by bringing the vintage market into one neat place, right where their audience is.
There’s plenty of optimism for the app. They’ve already ironed out a few complaints about buginess. At the start of the year they gained £5m in VC funding, opened a New York office and hired Ex-Reddit GM, Erik Martin. Whilst Depop are not the only player in the vintage market, it looks as though they have the right UX for the right audience to succeed.
There is a theory that most sandwich toasters lie in the cupboard unused (I suspect that you could also include ice cream makers). A sandwich toaster is exciting (ish) for the first few months as you discover all of the random things you can shove between two bits of cooked bread. After that, it largely takes up space in the cupboard.
It looks like smartwatches could go the way of the sandwich toaster. Someone recently told me that he had a Motorola smartwatch but didn’t bother wearing it. The watch was decent enough, but after a few months of use, he realised that there was little need for it. He wasn’t alone. A study in 2014 found that 50% of fitness trackers were left in the drawer.
If smartwatches want to remain on people’s wrists they have a number of challenges to overcome:
- The devices can be very buggy – in some watches, the software has simply not been up to the job. Apple’s Watch will work superbly, but the predicted 18 hour battery life is going to make constant usage tricky
- Fashions change – unlike a phone, the look of a smartwatch is absolutely key to its adoption. They are firmly in the accessories market and the technology companies are competing against the likes of Fossil, Swatch and Tag Hauer. And all of them are competing with the fickleness of fashion
- Smartwatches are not essential, core devices – whilst I can’t imagine leaving home without my phone, I don’t see any real inconvenience if I forget to wear my smartwatch. Sure, some people get addicted to them but a combination of the small screen size and limited functionality puts them in danger of being novelty items.
Many commentators have pointed out that it’s the apps that will make or break adoption. Simply reducing phone apps to a mini screen is not going to hack it. Developers need to think differently for a more personal, wearable channel. Without some killer apps, there’s a possibility that smartwatches will become a short-lived fad. With the impending delivery of Apple’s Watch, it’s certainly exciting times in the world of wearables. The company has been a game-changer with their phones and tablet devices. However, it remains to be seen whether they can make the smartwatch enough of a necessity that it doesn’t end up languishing in the cupboard next to the sandwich maker.